[boldgrid_component type=”wp_block”]
Mesh Fade
I recently saw a question on a forum about a warped bed. The question had to do with whether or not the top of the part would also be warped because it follows the bed shape. You can avoid this in Klipper by implementing mesh fade in your bed mesh block. Below is a complete bed mesh block, the last 2 lines are the significant ones to implement mesh fade. Fade_start tells Klipper to start expanding or contracting layers, starting at 1mm height to start to normalize everything. Fade_end tells Klipper that the fade should be complete by a height of 10mm. So, at 10mm and upwards, the top of the part should be flat even though the bottom of the part will follow the bed’s contour.
[bed_mesh]
speed: 120
horizontal_move_z: 5
mesh_min: 35, 6
mesh_max: 240, 198
probe_count: 5, 3
fade_start: 1
fade_end: 10